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Peter Crowther Associates Ltd.

  • Work
  • ANIMATION
  • About
  • Archive
  • Contact

Machine

Experimental animation using conventional CG models and render with AI. Soundtrack made with individual treated samples and GameSynth

Scream

Experimetal sequence using a mix of Al generative techniques with traditional 3D rendering and smoke simulation. Assembled in After Effects. Soundtrack done with multi layered samples processed using Adobe Audition and GameSynth.

Land

First delve into the murky world of AI to see if I could make, or get it to make, something evocative and hopefully poetic. Combining different techniques and software to get the initial structure of an impossible landscape. The concept of permanence and fragility is explored through the rugged mountains and minimal human structures. The digital comms sound in the soundtrack hints at satellite surveillance.

Fuel

Experimental smoke simulation. Very high frames per second are required to fully resolve fine details and forms that otherwise would be missing. First attempt at including fuel in the simulation rather than just smoke and forces.

Soundtrack done with a variety of samples pieced together and digitally manipulated. Forwards and backwards, to create tension.

Ghost

Experimental smoke simulation. Very high, frames per second, to fully resolve fine details and forms that otherwise would be missing. Soundtrack crafted using a variety of single note samples pieced together and digitally manipulated. Forwards and backwards melodies.

Cube

Experimental abstract animation with a more melodic soundtrack made out of multi layered single note samples. Aiming for an acoustic feel. Forward and backward melodies for fun.

Form

Another experimental smoke simulation. Pushing the software with very high, frames per second, to fully resolve fine details that otherwise would be missing. Soundtrack done with manipulated multi layered samples.

parallel

Experimental abstract animation and soundtrack.
Recurring theme of order and chaos.

vortex

Another experimental abstract smoke animation with soundtrack.

Trying to get as much detail as possible into the simulation.

Data Control

Ten animation loops for Atech Cloud's website and promotional videos. Fun brief to develop these using only simple shapes to represent all the stuff to do with data storage in the cloud.

Working from single image storyboards, I was given a free hand to develop these into sequences and add some personality to the motion.

Design Director Matt Walpole at We Launch

Pendulum

Concept to create a series of short squences around the theme of altered states and transformation.

This is on the theme of time. Echoed in the forwards and reversed sounds in the soundtrack

Execution was done with cutting-edge fluid simulation software. Crafting the forces and settings to create abstract animations that evolve in shape and colour and transform at a certain point into a different state. Not created using Ai. The soundtracks were developed to ground the narrative and help set the mood

Cognitive Dissonance

Experimental abstract animation and soundtrack. Pushing a smoke simulation to act like more like a fluid.

Dragon

The dragon is made out of furniture that is set out in a line and only reads as such from a front view. Initially the idea was to have a simple camera move to reveal the original dragon design.

The brief was open to reinterpretation. Rather than just a camera sweeping around the furniture in place, introduce a zero gravity feel and have the different elements collide, intersect and fall into place building up some curiosity and only resolve it in the last few seconds.

Creative Director Jon Cefai at Collaborate London

Combustion

Abstract 3D animation. Fluid/smoke simulation. Sound deslgn.

Rothko

Abstract 3D animation. Fluid/smoke simulation. Soundtrack made with treated multi layered samples.

Propeller

Concept to create a series of short squences around the theme of altered states and transformation.

Execution was done with cutting-edge fluid simulation software. Crafting the forces and settings to create abstract animations that evolve in shape and colour and transform at a certain point into a different state. Not created using Ai. The soundtracks were developed to ground the narrative and help set the mood

Up in smoke

Abstract 3D animation. Fluid/smoke simulation.
Soundtrack pieced together with disparate samples overlaying a drum loop.

Blue

Collide 2

CO2

Commissioned to develop some ideas and progress one into a looping animation for a web article about CO2 reduction goals.

This had a number of challenges. Not least, achieving a pleasing, organic-looking, cloth-like motion for the petals, and making that transition into the hard surface of the carbon dioxide molecule. Very tight deadline, with just enough time to complete the necessary testing and iterations.

Agent, Andrew Conningsby at Debut Art

Stripe

Wave

Flight

Dominos

Stop

Breathe

RSA Globe

Cover illustration design and an animation for social media. Initial idea was to show different biomes and minerals in a layered globe for their cover story on climate change.

The client was open to developing the idea further, and after some experimentation, was able to push for a more abstract approach.

Agent, Jonathan Hedley at Debut Art

AI loop

The brief was to develop and create an animation loop for the landing page for Nature around the theme of robotics and Ai. This ended up as over 12 individual looping sequences set within translucent blocks. The two halves forming the AI and at some level representing adversarial neural networks. That was the plan.

Adapt

Airwaves

Flow

Imaginary forces

Abstract animation and sound design.

Funky

Black Line

Collide

Twisted

Transmission

Iris

Oil on water

Evolve

Eclipse

Beat

waves

Slice

Spore

Machine

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 Mix of CGI and AI animation along with a custom soundtrack created out of treated samples and GameSynth

Scream

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Scream

Land

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Land

Fuel

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Fuel

Ghost

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Ghost

Cube

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Cube

Form

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 Experimental smoke simulation

parallel

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parallel

vortex

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vortex

Data Control

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Data control

Pendulum

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Pendulum

Cognitive Dissonance

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Cognitive Dissonance

Dragon

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Combustion

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Combustion

Rothko

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Rothko

Propeller

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Propeller

Up in smoke

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Up in smoke

Blue

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Blue

Collide 2

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Collide2

CO2

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CO2

Stripe

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Stripe

Wave

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Wave

Flight

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Flight

Dominos

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Stop

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Stop

Breathe

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Breathe

RSA Globe

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AI loop

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 Looped animation created for Nature

Adapt

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Airwaves

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Airwaves

Flow

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Flow

Imaginary forces

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Imaginary forces_thumbnail.jpg

Funky

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Black Line

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Collide

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Collide

Twisted

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Twisted

Transmission

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Transmission

Iris

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Iris

Oil on water

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Oil on water

Evolve

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Evolve

Eclipse

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Eclipse

Beat

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Beat

waves

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waves

Slice

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Slice

Spore

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 Experimental animation and sound design

Copyright Peter Crowther Associates Ltd 2025